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Starter Guide

Note: Some images may have changed since this tutorial was written, however the bulk of the information remains the same.

Installation

Character Basic of Aranock The Beginning Some Game Knowledge

The Beginning

Starting Out

When your character is created, he should be in the Temple of Skua of Aranock.
Everything is black, hidden. Take a step(left click on a square nearby) and everything will be shown.

You have a Armor, a Weapon and 2 Gold in your purse.

Prepare yourself for battle, get a full set of protection gears using your 2 Gold.
You can buy the basic gears (Cloth Armors) from Ruth, she is in The Market.

The Market is located just East of Temple of Skua.
Click to enlarge

A full set of protective gear includes:
Helmet
Armor
Cloak
Sleeves
Leggings
Boots

All new characters start out wearing Cloth Armor.
If you do not know how to equip items, go here.

Take note of your Armor Value, it will increase as you put on more protection gears.



First Quest

Jamil, a NPC(Non Player Character), gives the first quest. Go to him and say "hi".
Jamil's House is located just South of The Market, Ruth Shop.
Click to enlarge

Take note of what Jamil say(Yellow Arrow). He wants the Gold Amulet from Thieves House.

Go to Thieves House, it is located East of The Market, Ruth Shop.
Click to enlarge

Before entering it, it will be good to Read(shift + right click) the Sign(circled in red) which stands infront of the building, to confirm the location and to gather information about it.

The Sign reads... The Thieves House. Requires a PFC or two Privates.
If your character is a Private, do not worry. If you had followed the Starting Out Guide to prepare for battle and spell yourself up with Protect, your character will do fine in The Thieves House.
Cast Light on yourself if it is dark.
If you do not know how to cast Spells, go here.
If you do not know how to see your character's Rank(eg. Private, PFC), go here.

When your character is ready, enter the room and start fighting your first enemy, Kill it!

After your character kills it, the grave of the enemy will appear.
Use/Search(shift + left click) the grave, a pop up will appear showing all the items that the enemy is carrying.
Left Click on any of the items to take them into your inventory. This Thief does not have the Gold Amulet!

More importantly, for killing the Thief.
As this is the First Weak Thief you killed, you get Bonus Experience Point.

With all the Experience Points(Exp) gained, your character attained the Exp needed for the next Rank/Level..

Continue with the Quest. Fight your way in and you will find a locked door.

Go to the door just East of the locked door(circled in yellow). The Thief behind the door(circled in yellow) holds the key to the locked door.

Kill it, check its Grave(shift + left click), take the Key, and go to the locked door.

There should be 2 thieves behind the locked door, and one of them carries the Gold Amulet!
Kill them both and search the graves for it, take it.

Now you have the Gold Amulet with you, go back to Jamil's house and give him the Gold Amulet.

If you have no idea how to give items to characters, go to Basic Controls.

First Quest Done!!



First Attributes to Up

Characters start out with Braveness, Willpower, Intuition, Strength, Agility at Base 10.
And Spells and Skills at Base 1 to 4.

If your character is a Templar or Mercenary.
It is recommended to improve your character's Strength and Agility by 2 each as the first Attributes.

If your character is a Harakim.
It is recommended to improve your character's Spells(Protect, Blast) as Harakim needs alot more Exp to up Strength and Agility.

The second grade protective gears, Leather Armors, gives 2 Armor Value per piece of armor.
The requirements of Leather Armors is 12 Strength and 12 Agility.
Change the armor and your Armor Value will be Doubled!

It will be good for any Race to up Weapon Skills too!
Weapon skills are the most or one of the most Important skills in Aranock.
It determines your character's Chances of Hitting and Getting Hit in a Fight.
The Higher the weapon skill is, the More you Hit and the Less you Get Hit and vice versa.

Weapon skills...
Templar usually uses Two Handed.
Mercenary usually uses Sword.
Harakim usually uses Dagger.

If you have no idea how to Improve a Attribute, go here.



After First Quest

It is recommended to explore Aranock.
Walk around the town to know more about Aranock.

As you get to know about Aranock, you will know who gives quest and the quest location.

Before entering any buildings in Aranock, it will be good to Read the Sign that stands outside the building.

If there is no Sign, the building is mostly probably safe to enter.

Sirjan, gives the second easiest Quest. You are recommended to bring some recovery items along for the quest.

Good Luck Adventurer!

Note: Some images may have changed since this tutorial was written, however the bulk of the information remains the same.