| 
The following table will help give you a rough idea of what monsters and foes you will have to fight/befriend and where they can be found. To help you even more we've listed their main attribute skill bases. So that we havent taken all of the thrills of dieing at the hands of a strong enemy the rest of their skills have been kept secret.
Also note that the stats previewed here, are starting stats, meaning they only represent the easiest area the monster is found in, harder areas will have harder monsters and so the stats would be higher.
We have done this inorder for you to be able to work out, roughly, whether you can fight in that area yet, or may need to increase your skills a bit more.
These are in no set order
| Mug shot |
Name |
Description |
Where can you find it? |
Stats |
|
Thief |
An apprentice thief. She looks very young and inexperienced. |
Thieves hideout. |
Braveness: 9, Willpower: 9, Intuition: 9, Agility: 9, Strength: 9 Hitpoints: 40 Endurance: 40 Mana: 40 |
|
|
Ghost |
This is, quite obviously, a ghost. |
Haunted Castle |
Braveness: 11, Willpower: 11, Intuition: 11, Agility: 11, Strength: 11 Hitpoints: 60 Endurance: 60 Mana: 60 |
|
Skeleton |
Bones. Just bones. No flesh. But it's alive! |
Skeleton lord, death valley, mines |
Braveness: 12, Willpower: 12, Intuition: 12, Agility: 12, Strength: 12 Hitpoints: 75 Endurance: 60 Mana: 50 |
|
|
Outlaw |
It's a templar, no doubt. But you have no idea what he might look like under his armor. |
Thieves outpost |
Braveness: 10, Willpower: 10, Intuition: 10, Agility: 12, Strength: 16 Hitpoints: 90 Endurance: 90 Mana: 60 |
|
Lizard |
A reptile with green, spotty skin and piercing red eyes. You wonder if it is intelligent? |
Labyrinth, tower, Lizard temple... |
Braveness: 14, Willpower: 14, Intuition: 14, Agility: 24, Strength: 24 Hitpoints: 90 Endurance: 90 Mana: 45 |
|
|
Ratling |
A humanoid figure with huge, glowing, red eyes. Its face resembles that of a rat. |
Sewer 1 |
Braveness: 16, Willpower: 16, Intuition: 16, Agility: 16, Strength: 16 Hitpoints: 75 Endurance: 75 Mana: 75 |
|
Spell caster |
A Harakim, no doubt, but he behaves very strangely. |
Labyrinth |
Braveness: 16, Willpower: 24, Intuition: 24, Agility: 16, Strength: 16 Hitpoints: 90 Endurance: 90 Mana: 250 |
|
|
Knight |
It's a templar, no doubt, but you have no idea what he might look like under his armor. |
Unkown |
Braveness: 12, Willpower: 12, Intuition: 12, Agility: 40, Strength: 40 Hitpoints: 180 Endurance: 120 Mana: 80 |
|
Undead |
A deathly pale human. He has no hair, and his eyes are completely white. |
Grave yard |
Braveness: 30, Willpower: 30, Intuition: 30, Agility: 40, Strength: 40 Hitpoints: 200 Endurance: 200 Mana: 200 |
|
|
Mercenary outlaw |
You see a mercenary outlaw. |
Strange forest |
Braveness: 12, Willpower: 12, Intuition: 12, Agility: 16, Strength: 16 Hitpoints: 120 Endurance: 120 Mana: 120 |
|
Spider |
A spider. |
Labyrinth, Strange forest |
Braveness: 10, Willpower: 10, Intuition: 10, Agility: 10, Strength: 10 Hitpoints: 50 Endurance: 50 Mana: 0 |
|
|
Golem |
A huge stone golem. |
Labyrinth |
Braveness: 35, Willpower: 35, Intuition: 35, Agility: 75, Strength: 75 Hitpoints: 500 Endurance: 350 Mana: 10 |
|
Shiva |
An old Harakim with bent back and black piercing eyes, she looks quite ticked off! |
Bone Stronghold |
Braveness: 75, Willpower: 120, Intuition: 120, Agility: 45, Strength: 45 Hitpoints: 600 Endurance: 600 Mana: 999 |
|
|
Robber |
A robber, no doubt. Long beard, blood under his fingernails and a cap over one eye. |
unknown |
Braveness: 16, Willpower: 16, Intuition: 16, Agility: 20, Strength: 20 Hitpoints: 120 Endurance: 120 Mana: 120 |
|
Flame |
A being of fire, flickering, moving and jumping around. |
Bone Stronghold |
Braveness: 30, Willpower: 60, Intuition: 60, Agility: 60, Strength: 60 Hitpoints: 300 Endurance: 300 Mana: 0 |
|
|
Greenling |
A humanoid figure with huge, glowing, green eyes. Its face resembles that of a rat, and its skin is dark green, almost like that of a reptile. |
Sewer II |
Braveness: 30, Willpower: 30, Intuition: 30, Agility: 30, Strength: 30 Hitpoints: 180 Endurance: 180 Mana: 180 |
|
Tower Arch-Templar |
Tower Arch-Templar |
Tower XX |
Braveness: 90, Willpower: 30, Intuition: 30, Agility: 120, Strength: 120 Hitpoints: 900 Endurance: 900 Mana: 300 |
|
|
Grolm Fighter |
It looks like the earth it lives in. It's hideous. Strong. Ugly. And you know it hates you! |
Pentegram quest |
Braveness: 10, Willpower: 10, Intuition: 10, Agility: 13, Strength: 24 Hitpoints: 80 Endurance: 80 Mana: 25 |
|
Gargoyle |
A glowing figure, the skin resembling lava. Huge wings on a body of burning stone. |
Pentegram quest |
Braveness: 50, Willpower: 50, Intuition: 50, Agility: 50, Strength: 50 Hitpoints: 300 Endurance: 300 Mana: 300 |
|
|
Ice Gargoyle |
A glowing figure, the skin resembling ice. Huge wings on a body of frozen water. |
Pentegram quest |
Braveness: 120, Willpower: 120, Intuition: 120, Agility: 120, Strength: 120 Hitpoints: 999 Endurance: 999 Mana: 999 |

|